Automate data and model pipelines for faster machine learning applications Key Features Build automated modules for different machine learning components Understand each component of a machine learning pipeline in depth Learn to use different open source AutoML and feature engineering platforms Book Description AutoML is designed to automate parts of Machine Learning. Readily available AutoML tools are making data science practitioners' work easy and are received well in the advanced analytics community. Automated Machine Learning covers the necessary foundation needed to create automated machine learning modules and helps you get up to speed with them in the most practical way possible. In this book, you'll learn how to automate different tasks in the machine learning pipeline such as data preprocessing, feature selection, model training, model optimization, and much more. In addition to this, it demonstrates how you can use the available automation libraries, such as auto-sklearn and MLBox, and create and extend your own custom AutoML components for Machine Learning. By the end of this book, you will have a clearer understanding of the different aspects of automated Machine Learning, and you'll be able to incorporate automation tasks using practical datasets. You can leverage your learning from this book to implement Machine Learning in your projects and get a step closer to winning various machine learning competitions. What you will learn Understand the fundamentals of Automated Machine Learning systems Explore auto-sklearn and MLBox for AutoML tasks Automate your preprocessing methods along with feature transformation Enhance feature selection and generation using the Python stack Assemble individual components of ML into a complete AutoML framework Demystify hyperparameter tuning to optimize your ML models Dive into Machine Learning concepts such as neural networks and autoencoders Understand the information costs and trade-offs associated with AutoML Who this book is for If you're a budding data scientist, data analyst, or Machine Learning enthusiast and are new to the concept of automated machine learning, this book is ideal for you. You'll also find this book useful if you're an ML engineer or data professional interested in developing quick machine learning pipelines for your projects. Prior exposure to Python programming will help you get the best out of this book.
Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in new Android SDK and earlier SDK releases for Android smartphones and tablets: The fundamentals of game development and design suitable for Android smartphones and tablets The Android platform basics to apply those fundamentals in the context of making a game, including new File Manager system and better battery life management The design of 2D and 3D games and their successful implementation on the Android platform This book lets developers see and use some Android SDK Jelly Bean; however, this book is structured so that app developers can use earlier Android SDK releases. This book is backward compatible like the Android SDK. What you’ll learn How to set up/use the development tools for creating your first Android game app The fundamentals of game programming in the context of the Android platform How to use the Android's APIs for graphics (Canvas, OpenGL ES 1.0/1.1), audio, and user input to reflect those fundamentals How to develop two 2D games from scratch, based on Canvas API and OpenGL ES How to create a full-featured 3D game How to publish your games, get crash reports, and support your users How to complete your own playable 2D OpenGL games Who this book is for This book is for people with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.
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Automate data and model pipelines for faster machine learning applications Key Features Build automated modules for different machine learning components Understand each component of a machine learning pipeline in depth Learn to use different open source AutoML and feature engineering platforms Book Description AutoML is designed to automate parts of Machine Learning. Readily available AutoML tools are making data science practitioners' work easy and are received well in the advanced analytics community. Automated Machine Learning covers the necessary foundation needed to create automated machine learning modules and helps you get up to speed with them in the most practical way possible. In this book, you'll learn how to automate different tasks in the machine learning pipeline such as data preprocessing, feature selection, model training, model optimization, and much more. In addition to this, it demonstrates how you can use the available automation libraries, such as auto-sklearn and MLBox, and create and extend your own custom AutoML components for Machine Learning. By the end of this book, you will have a clearer understanding of the different aspects of automated Machine Learning, and you'll be able to incorporate automation tasks using practical datasets. You can leverage your learning from this book to implement Machine Learning in your projects and get a step closer to winning various machine learning competitions. What you will learn Understand the fundamentals of Automated Machine Learning systems Explore auto-sklearn and MLBox for AutoML tasks Automate your preprocessing methods along with feature transformation Enhance feature selection and generation using the Python stack Assemble individual components of ML into a complete AutoML framework Demystify hyperparameter tuning to optimize your ML models Dive into Machine Learning concepts such as neural networks and autoencoders Understand the information costs and trade-offs associated with AutoML Who this book is for If you're a budding data scientist, data analyst, or Machine Learning enthusiast and are new to the concept of automated machine learning, this book is ideal for you. You'll also find this book useful if you're an ML engineer or data professional interested in developing quick machine learning pipelines for your projects. Prior exposure to Python programming will help you get the best out of this book.